The hump day brings us a lot of big numbers. Minecraft developer is rumored to be selling to Microsoft for a whopping $2 billion. Xbox One sells over 23,000 units in its launch week in Japan. Destiny boasts over $500 million worth of units shipped in the first day. Finally, Electronic Arts announced a new mobile version of SimCity. Here is the gaming news daily digest from Guardian Liberty Voice for Sept. 10, 2014.
Minecraft selling to Microsoft?
The internet is alert with latest big rumor about the future of the insanely popular indie block-building game. As Wall Street Journal reported, the game developer Mojang has been talking to Microsoft about a potential buyout with the price tag of $2 billion. While the number might be staggering, it is little compared to the potential of the franchise which has over 50 million active users and is ripe ground for potential expansions, DLC, merchandise and other monetization strategies big houses such as Microsoft excel at. At the same time however, the news might leave a lot of the fans worried to see (yet another) successful indie developer swallowed up by a triple-AAA behemoth.
Xbox One launches in Japan with less than stellar results
Nearly a year after is official release, Microsoft’s console is finally expanding to a big number of additional territories across the world. Xbox One has launched in Japan just a few days ago, selling about 23,562 units in the first week. While every little bit helps, this is a disappointing result compared to the Xbox 360, which managed to sell 62,135 units during its launch week back in 2005. The number seems even smaller when compared to its competitors. Both the Wii U and Playstation 4 managed to sell over 300,000 units in just the first two days. Looking at the launch sales of the various Xbox generations in Japan reveals a pretty sharp declining trend.
Destiny shipped over $500 million worth of units
Speaking of launch day sales, Bungie’s massively-multiplayer online shooter which came out just yesterday is already on a fast track to being one of the best selling new IPs ever. Activision has announced that the title has already shipped half a billion dollars worth of units to retail stores all across the world. The number, according to a Joystiq report, combines both the physical copies merely put on store shelves as well as games actually sold via digital distribution. Regardless, it is still an impressive number, but not wholly unexpected given the amount of hype and success of the previous open beta.
SimCity going mobile
The gaming’s most recognized real-time city-building strategy and management franchise will be making its way onto mobile platforms. Electronic Arts has just announced SimCity BuildIt focusing on creating cities “on the go.” The company also promises a full 3D world allowing to zoom in and rotate around with countless available structures, boasting to be “the most advanced mobile building simulation game.” No release date has been set yet so the fans of the genre will have to just sit back and be patient. As with most big triple-A announcements, all the hype should be taken with a grain of salt. After all, EA’s recent mobile re-imagining of the beloved Dungeon Keeper franchise left many of the fans bitterly disappointed by the obvious monetization and mobile-first tactics that got in the way of actual gameplay.
Gaming New Digest From Guardian Liberty Voice Commentary by Jakub Kasztalski
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