Blizzcon, the Blizzard Entertainment Inc. led convention, took place over this weekend on the 7 and 8 of November. In the months leading up to the convention, Blizzard announced quite a few things making it seem as though the convention would have little to share; incorrect. In addition to the reveal of the once named MMO Titan being transformed into a first-person team shooter Overwatch,’the new World of Warcraft expansion, Warlords of Draenor was detailed.
Basic and simple, more of what people love. World of Warcraft: Warlords of Draenor takes place after the last expansion, World of Warcraft: Mists of Pandaria and takes place in Draenor, homeland to the Orcs. Each expansion allows for one level 1 character to become level 90 with the help of a nice boost. This ties in with the fact that the level cap has been raised from 90 to 100. Missed the opening cinematic? Here is the trailer.
Blizzard is not only showing support for gamers, both those dealing with the dangerous ebola virus. Starting December 3 WoW players will be able to purchase a new pet. This little goat is named Argi and can be purchased for $10. All of the proceeds from Argi will be going to the ebola relief efforts through the American Red Cross.
A lot of things have changed within World of Warcraft in this new expansion. After taking a deep look into the process gamers would be going through to get new equipment, Blizzard decided to make some changes. During Blizzcon they gave an example of a player that obtained his 4-set tier bonus. The problem came from all of the extra work and reforging that needed to take place first. The entire set up was ultimately too confusing and has now been redone to make the process a smooth one. They want the process to be as simple as kill, loot, and equip.
Healers have been given a lot of attention to ensure enjoyment and dependability. The problem with balancing a healer is due to how much of the rest of the game depends upon the events taking place. Such questions arise as, should healing speed be increased or should the enemies health be consulted instead? Is the healer spamming heal or going about an adaptive and reactive game plan? Since healer is a crucial class that keeps many alive, Blizzard wants to make the role more appetising and helpful.
Here are a few more notes and changes be aware of. Raid cooldown has been reduced. The Legendary in Warlords is one specific item, the ring. Raid tokens will now directly convert into items. The hit and expertise stats are now gone. Lots of caps have been removed for stats. That way the player can focus more on what is simply the most fun thing. Existing system such as Enchanting, Cooking, and Jewelcrafting give bonus stats where the player likes. Enchants are only ring, cloak, and neck.
All main slots will now have dual stats. The stats your character uses will be whichever are more suited for the character class. In addition, set bonuses will swap depending on spec. This alone has the potential to change how a player decides they want to start a new character in World of Warcraft.
The World of Warcraft expansion Warlords of Draenor releases on November 13, for PC. Blizzard proves to be moving in a number of different directions currently, will it prove too adventurous or more than the company can handle?