PlayStation 4’s new massively multiplayer online game (MMO) Elder Scrolls Online was set to be launched in June of this year, but its release will be delayed due to glitches on the current system. Since online gamers found the glitch on the Mac and PC versions, Bethesda has subsequently postponed the consoles release to an unknown date for both Playstation 4 and Xbox One.
Having only released Elder Scrolls Online for PCs over a month ago, the console version was set to be released next month. Unfortunately for avid gamers, the delayed game may take up to half a year. The online version’s website posted FAQs regarding this issue, but has since taken it down. In the deleted post, Bethesda had stated, “…we have made great progress, we have concluded that we’ll need about six more months to ensure we deliver the experience our fans expect and deserve.” Since the original post was deleted, Bethesda released a formal statement confirming that more time is needed to fix the glitches and the Playstation 4 and Xbox One versions will most likely be delayed until November 2014.
Elder Scrolls Online has dealt with many technical problems since its original PC release, with one of these being able to make infinite amounts of cash at the guild banking system in the game. While many users liked this glitch, the company still intends to fix the issue, but sent all current players five extra free days to play the game. However, the beta version needs to be properly adjusted before gamers can play the game.
The glitch allowing users to misuse the guild bank in order to create endless stacks of cash has been the most difficult to fix so far. Yet, trying to convert an MMO to console settings will also be difficult for the company, whereas most MMOs of the fantasy genre are generally played with a keyboard and a mouse rather than with a Playstation 4 or an Xbox One controller. Another problem the company faces has been trying to connect the PC and Mac versions with the upcoming console versions, so the game can be accessed from a variety of different platforms.
Still, the website for Elder Scrolls Online only speaks about the PC and Mac versions, having been launched on April 4, 2014. However, Bethesda announced that it will “make it up to fans” by allowing users of the PC and Mac versions to transfer their characters to the delayed Playstation 4 and Xbox One versions of the game, including a month of free game time. Gamers can also purchase an additional digital copy of their character for $20, which can be loaded onto the console versions.
Despite the delayed release of Elder Scrolls Online, avid users can start playing the online versions right away. Once the Playstation 4 and Xbox One versions come out, these players will be happy to find that their previous character will have entered the game as fully experienced and decked-out in armor as they were in the PC and Mac versions.
By Scott Gaudinier