Children will be able to use and play with Oculus Rift when it arrives at Chuck E. Cheese’s this month. It has been announced that the Oculus Rift will start a limited testing phase and will expand over the next year.
A new “Virtual Ticket Blaster Experience” begins testing in one location in Dallas, Texas. The testing will then expand to 15 further locations in Dallas during the month. Further testing will then expand to eight locations in San Diego, California and then to six locations in Orlando, Florida.
The game itself was developed by effects studio Reel FX, based in Dallas, Texas. Reel FX is mostly recognized for creating effects and animation for commercial and feature films. Chuck E. Cheese’s teamed up with Reel FX back in 2012 to reimagine the character, Chuck E. Cheese. At that time, Reel FX was already behind the encouragement of developing for the Oculus Rift and wanted to work with the virtual headset. This new game experience became a great chance to team up with Chuck E. Cheese’s and develop a game for a character with whom they were already familiar.
Company founder, Dale Carman, believes that Oculus Rift will become just as popular as a handheld device. A lot of time and effort have been put into making the “Virtual Ticket Blaster Experience” something that children will have fun with and will want to return to. Reel FX is expanding on a game that children already know and love, but is also expanding it to include a more entertaining feel.
Chuck E. Cheese’s has a “Ticket Blaster” game that allows players to collect tickets. A child stands inside a plastic see-through container and when the timer starts, air is blown inside the container from the bottom. Tickets are blown around and the child grabs as many tickets as possible until the timer runs out. The tickets caught can then be used toward receiving rewards and prizes.
When the Oculus Rift version of the “Virtual Ticket Blaster Experience” begins to play at Chuck E. Cheese’s, players can expect mostly the same experience, but with a more imaginative surrounding. Reel FX has created an experience that will have the children joined by the mascot Chuck E. Cheese. Players will be able to look around the virtual world and collect tickets which will be counted. Those tickets will work just like real tickets and can be redeemed for prizes.
Chuck E. Cheese’s has stated that the reason behind creating a virtual game is so that children can have an experience that they cannot have at home or other locations. The “Virtual Ticket Blaster Experience” is just the start of games that will utilize the Oculus Rift. Future games and experiences are planned after the launch is deemed a success.
The advancement of virtual reality has become something that can be the next big experience for children and adults. Since its beginning as a Kickstarter project, most developers have tried to use the Oculus Rift virtual headset with current games that are mostly controlled by a mouse or game controller. Reel FX has created a game that, from the start, was meant to only be played with the Oculus Rift. The game and the virtual headset are unique to the experience and Chuck E. Cheese’s.
Currently only parties which have booked a birthday party will be able to experience the “Virtual Ticket Blaster Experience.” Chuck E. Cheese’s has not yet announced when playing with the Oculus Rift will become available for those who do not schedule a party.
By Raul Hernandez
Chuck E. Cheese’s